Ronald D. Moore talks about the constraints of writing for "Star Trek" and the need to break away when he reimagined "Battlestar Galactica." Two immediate changes: no captain's chair and no big view screen.
Guests:
Ronald Moore- movies & tv
Tags:
Related
Supported by
Featured Comments
-
In medical school i was never taught the 'art' of medicine or given the opportunity as a resident to write ...
meredith -
One more aspect to admire about Sendak - in addition to his refined draftsmanship, his tone that mixes humor, irony, ...
cdm strasburger
Studio 360
Find Studio 360 on Twitter at twitter.com/studio360show
Supported by





Comments [1]
When SyFy first advertised a remake of BSG, we all laughed. Why remake something so hokey? I stumbled on a rebroadcast of the miniseries an hour in and could not turn it off. It was not so much the story -- the basics of which I remembered from way back in the '70s; it was the style. It was as though someone finally decided to shoot a sci-fi program for a mature audience, one that cares about story and character development. I believe the discipline of the constraints imposed on Mr. Moore as a writer and later producer of Star Trek: The Next Generation and Deep Space Nine refined his story-telling skills. The characters seemed real and their plight seemingly hopeless. It sometimes looked like chaos but we discovered there was a plan, one that culminated in one of the most clever and epic series finales ever filmed. Battlestar is the ultimate TV recycling job, a show that has set a new standard.
Leave a Comment
Register for your own account so you can vote on comments, save your favorites, and more. Learn more.
Please stay on topic, be civil, and be brief.
Email addresses are never displayed, but they are required to confirm your comments. Names are displayed with all comments. We reserve the right to edit any comments posted on this site. Please read the Comment Guidelines before posting. By leaving a comment, you agree to New York Public Radio's Privacy Policy and Terms Of Use.