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Monopoly Redesigned

Studio 360 Redesign

Friday, May 20, 2011

Last month, Studio 360 announced plans to redesign the board game Monopoly. Capitalism and real estate have changed a lot since Monopoly was first sold by Parker Brothers in the 1930s, and we decided the game was due for a major overhaul.

We collected dozens of inspired suggestions from listeners, and delivered them to veteran game designer Brenda Brathwaite.  This week she reveals an investment game she created with her partner Ian Schreiber.  It lets players ride the economic roller coaster of the 21st century: Boom. 

 

Play the game!  You helped build our new Monopoly — now you can play it, too. Download the Boom game board, along with the rules of the game and descriptions for News Alert and Handout cards (the new Chance and Community Chest).

Note: The property values on the game board may be difficult to read. They're the same as in the original game, but multiplied by $1 million. So, the "Boardwalk" space ("Apple") is $400 million, rather than $400.

Update: We regret that Boom is no longer available for download.

Guests:

Brenda Brathwaite

Comments [22]

JK

If you downloaded the game, can you post it and share it with us?

Dec. 29 2011 10:43 AM
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Sam from Los Angeles

Does anyone have a link to where I can download the game. I've gone through listening to all the podcasts, got all hyped up to play BOOM, and now I can't find a link to the game.

Jul. 21 2011 01:25 PM
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Daniil from Paris, France

Why is it not available anymore

Jul. 10 2011 09:00 AM
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@Brian from The Bronx: We're sorry, but it's no longer available for download.

Jun. 21 2011 11:12 AM
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Brian from The Bronx

Where can we download the game?

Jun. 20 2011 09:13 PM
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@Harry: We don't have any plans to package or sell the game, but please feel free to download the pdf file and the rules, and give it a try!

Jun. 06 2011 01:12 PM
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Harry from Northcote from Melbourne AUSTRALIA

Great iteration of the orginal game. Will the game be sold to the public. I reckon you're on a winner here Brenda and team.....

Jun. 06 2011 04:42 AM
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Eagleapex from Philly

The rules sound interesting, but I was expecting a nice full scale PDF with printable cards, dotted lines and all. This really needs a graphic designer. I'm available. Anyone want to pay me to clean it up? We could sell the PDF or give it away.

May. 30 2011 11:00 PM
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@ Dave from Kona: Thanks for the questions. I confirmed the following with designer Ian Schreiber this morning.

1. The "controlling interest" cards are replacements for the original "title deed" cards, with two differences. The first is that controlling interest cards show two sets of values, one for normal play and one for "boom," so players don't have to do the math in their heads. The second difference is the absence of "mortgage values" on the back, since mortgaging rules were eliminated. You can see an example of the Apple controlling interest card on the game board.

2. There are four Boom/Bust cards that each show two color groups. These color groups correspond to the colors displayed on the Engine spaces on the board: one for Tech sector, another for Vice, and so on. Ian says they would be about the size of outlined "Boom" and "Bust" spaces on the board, and show the name of the sector and the color groups. They should also have blank backs so they can be shuffled face-down.

Hope you enjoy the game!

May. 27 2011 11:41 AM
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Dave from Kona

Where are the "Controlling Interest" cards? What do the "Boom/Bust" cards look like? Neither seem to be included with the downloads here.

May. 27 2011 02:09 AM
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It sounds really cool, but I wish the art was better. :/ The values are really hard to make out.

May. 24 2011 04:33 PM
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pinellas from FL

Not just the property values, all the small type on the board is illegible (like the community chest directions) - so disappointing!

May. 24 2011 09:21 AM
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Greg from Pullman from pullman, washington

Back in the 80s, on those boring winter weekends, my friends and I would play Nuclear Monopoly. We'd divide all the money amongst ourselves, buy properties, and, if you were lucky, a 'steely' marble nuclear bomb (steel ball bearing) at some ridiculous price I can't remember. If you were to procure a bomb, you'd stand above the board and drop it onto your opponents' homes and hotels. This would inevitably lead to a messed up game board and occasionally broken pieces but that was the point, I guess. It was fun, intense, and safer than our other favorite game: dart tag.

May. 23 2011 01:14 AM
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Phasma Felis

So, you took a illegibly blurry, low-res scan of Parker Brothers' Monopoly board, pasted some corporate logos onto it in Paint, then traced the logo for the DOOM video game and added a crossbar for the "B".

This does not exactly scream quality. Did you release a prototype/playtest version by mistake?

May. 22 2011 08:47 PM
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David from Montclair, NJ

A fully realized boxed version of BOOM should be produced. It could be offered as a premium incentive item for membership in your local public radio station.

May. 22 2011 11:28 AM
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Luxury Tax should have a picture of a yacht ;)

May. 22 2011 02:24 AM
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Geezle Puss

"The youngest player goes first."

That is not realistic. Ideally the oldest person goes first (real life) & the younger don't even get to move until they are born.

I also see a problem with people not wanting to tell or not telling the truth on their age ("I am 39").

May. 21 2011 02:28 PM
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Marc

This is fantastic but I would suggest swapping Microsoft and Google.

May. 21 2011 01:29 PM
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Mandy

Thanks for the quick response! I had a feeling that's what the values were, but you know what they say about making assumptions!

May. 20 2011 03:56 PM
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Hi Mandy,

Sorry for the digital fuzziness! We got in touch with Ian Schreiber, and he said the values are the same as the original game, but multiplied by $1 million. So, the "Boardwalk" space ("Apple") is $400 million, rather than $400.

May. 20 2011 03:50 PM
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Mandy

I'd love to play, but I can't make out the property values!

May. 20 2011 03:07 PM
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James from Liverpool

"Capitalism and real estate have changed a lot since Monopoly was first sold by Parker Brothers in the 1930s"

If you look beyond the main street you'll find that board games have changed a lot too. There's no need to rely on Monopoly's tired design any more. And there are already far superior games recreating what the artist wanted to do.

May. 20 2011 05:23 AM
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