Design for the Real World is an inside look at the hidden genius of everyday things - lipstick, sheetrock, tea bags, ballparks - from Studio 360 with Kurt Andersen, public radio's weekly guide to what's happening in the culture. Produced by Public Radio International and WNYC.
Recently in Design for the Real World
Design for the Real World: Vespa
Friday, June 08, 2007
The Italian icon of mid-century transport is back in the States, zipping around in irresistible candy colors. Paola Antonelli, design curator at the Museum of Modern Art, has her own soft spot for the scooter. Produced by Angela Frucci.
Design for the Real World: Propeller
Friday, May 25, 2007
Jeremy Kinney of the Smithsonian Air and Space Museum explains how the Wright brothers’ wooden propeller -– designed using the world’s first wind tunnel -- made the dream of defying gravity come true. Produced by Dennis Nishi.
Design for the Real World: Roomba
Friday, May 04, 2007
Robots taking over the world? Stealing all the jobs? Robotics engineer Daniel H. Wilson says we shouldn't fear the all-knowing floor-cleaning unit called Roomba. Produced by Caitlin Lindsey.
Design for the Real World: Big Boy
Friday, April 13, 2007
Cartoon characters have helped sell burgers and fries for years. But for graphic designer Steven Heller, there’s one icon that stands above the rest. He’s a pudgy little boy with a pompadour, checkered overalls and a Double-Decker burger in his hand.
Design for the Real World: Thinking Outside the Mouse
Friday, February 23, 2007
Along with a keyboard, the mouse is the main tool most people use to control their computers. But it’s not exactly subtle. Bill Verplank, one of the founding fathers of interaction design, tells us about the past and future of the mouse. Produced by
Small Street Journal
Friday, January 19, 2007
The Wall Street Journal has a new look – the paper recently shaved off a few inches of its width. In this week’s installment of Design for the Real World, we asked design guru Chee Pearlman to give us the skinny on the new format.
Design for the Real World: Leica Camera
Friday, November 17, 2006
Almost 100 years ago, the Leica camera changed the world of photography. It was the first practical 35mm camera, and it has inspired passion in those who shoot with it. In Design for the Real World, photojournalist Deborah Copaken Kogan - the author of Shutterbabe - explains what makes the ...
Design for the Real World: Election Signs
Friday, November 03, 2006
As we approach the first Tuesday in November, we're awash in red, white and blue bumper stickers, buttons, and lawn signs. Graphic designer Michael Bierut explains why so many of these campaign signs look the same, no matter what side of the fence they're planted on. Produced ...
Aha Moment: Fins for Karachi
Friday, October 27, 2006
Samina Quraeshi grew up in a prominent family in Pakistan in the 1960s. She remembers the exact moment she decided to become a designer: when she saw the tail fins on the American ambassador's car.
Design for the Real World: Baseball Cap
Friday, October 06, 2006
Lifelong baseball fan and graphic designer Steven Heller looks at the most American piece of headwear -- the baseball cap.
Design for the Real World: Government Model .45
Friday, September 22, 2006
Firearms expert Gary James explains why a pistol designed a century ago is still being issued to some forces in Iraq, and why it remains popular with law enforcement. Produced by Dennis Nishi.
Design for the Real World: Sheetrock
Thursday, September 14, 2006
Home renovation guru Duo Dickinson sings the praises of the invisible stuff that's all around us. Literally. Produced by Alexis Shoenberg.
Design For the Real World: Vacuum Press Coffee Maker
Friday, July 21, 2006
Caffeine is about the last non-prescription drug you can use without social stigma, and a growing number of Americans are obsessed with the finer points of getting it. Corby Kummer, who writes about food for the Atlantic Monthly, tells us about a brewing device he thinks is ...
Design for the Real World: Band-Aid
Friday, May 26, 2006
Paola Antonelli, a design curator at the Museum of Modern Art in New York, appreciates the classic design of this staple of your medicine cabinet.
Design for the Real World: Q-Tips
Friday, April 14, 2006
Paola Antonelli explains the origins of everybody's favorite ear cleaner.
Design for the Real World: Roomba
Friday, March 24, 2006
Buy any robots lately? Robotics engineer Daniel H. Wilson explains what's so special about a sentient little vacuum cleaner called the "Roomba." Produced by Caitlin Lindsey.
Design for the Real World: London Underground Map
Saturday, October 15, 2005
Chris Spurgeon explains the strange inaccuracies of an iconic map.
Design for the Real World: Superball
Saturday, October 01, 2005
Curator Paola Antonelli remembers how the tiny, energetic Superball made havoc in classrooms and workplaces.
Design for the Real World: PDA
Saturday, August 27, 2005
Design curator Paola Antonelli on the fall of Apple's Newton handheld computer, the rise of the Palm, and what makes a great "personal digital assistant" tick.
Design for the Real World: Fixed Gear Bike
Saturday, July 02, 2005
With only one speed, no flywheel, and no brakes, the fixed-gear reduces the modern bicycle to its most basic machinery. In today’s Design for the Real World, graphic designer and amateur racer Naz Hamid tells why he loves to ride on the wild side. Produced by Jonathan Menjivar.





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