Super Mario Clouds


Friday, July 14, 2006

Imagine walking through an art gallery and finding a single wall of digital clouds lifted from the classic "80" Nintendo game Super Mario Brothers. Cory Arcangel, the young artist behind the project, explains to Rebecca Cascade why reprogramming video game software comes as naturally to him as wielding a paintbrush.


Rebecca Cascade

Leave a Comment

Register for your own account so you can vote on comments, save your favorites, and more. Learn more.
Please stay on topic, be civil, and be brief.
Email addresses are never displayed, but they are required to confirm your comments. Names are displayed with all comments. We reserve the right to edit any comments posted on this site. Please read the Comment Guidelines before posting. By leaving a comment, you agree to New York Public Radio's Privacy Policy and Terms Of Use.