Saturday, July 02, 2005

In a new videogame, the player ventures through the minds of dangerously insane patients at an asylum. The goal of Psychonauts is to resolve their conflicts and save the little kids whom they are threatening. Tim Schafer, the game’s creator, got his ideas from a college course on dream interpretation. He told producer Jonathan Mitchell about trying to program the human psyche into a game disk.


Jonathan Mitchell

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